On 02/19/2013 01:06 PM, Mirosław Zalewski wrote:
On 19/02/2013 at 18:15, "webmaster-Kracked_P_P" <[email protected]>
wrote:
How did AOO figure out how much their version of OOo was worth per day
to users?
They used assumption that downloaded and bought copy are totally
interchangeable, which means that if not downloaded, every AOO copy would be
bought for some arbitrary amount of money.
This is the same assumption that lead RIAA to sue LimeWire for causing $75
trillion of damage to music industry. $75 trillion happens to be more money
than there is in entire world.
Basically: their methodology is clearly flawed. I am pretty sure that even the
Apache guys don't believe in that marketing bullshit.
The number appears to be totally idiotic because you do not know if the
download was done for evaluation, upgrade, or to replace something else.
Because AOO and LO are free many will download a copy for evaluation but
they would never do this if they had to spend money. Personally I tend
to upgrade LO shortly after the new release is available partly because
it is free; my upgrade costs are only a few minutes of my time.
Proprietary software has the problem that many users will skip releases
again because they must spend money.
Also, each download does not mean a single install it is only a
download. It might never get installed or it might be installed on
multiple machines. My guess the number of downloads which replace
another package is considerably less than the total.
--
Jay Lozier
[email protected]
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