On 10/20/15, 8:49 AM, "chris_d_k" <[email protected]> wrote:
>Hi, > >when I want to do something after an effect has ended for all targets.. > >fadeOutEffect.addEventListener(EffectEvent.EFFECT_END, >handleFadeOutEffectEnded); >fadeOutEffect.targets = [aLotOfTargets]; >fadeOutEffect.play(); > >will it be reliable to check this in the handleFadeOutEffectEnded by >checking > >fadeOutEffect.isPlaying == false I don’t know the effects system that well, but the code looks like that would work. -Alex
