On 10/20/15, 8:49 AM, "chris_d_k" <[email protected]> wrote:

>Hi,
>
>when I want to do something after an effect has ended for all targets..
>
>fadeOutEffect.addEventListener(EffectEvent.EFFECT_END,
>handleFadeOutEffectEnded);
>fadeOutEffect.targets = [aLotOfTargets];
>fadeOutEffect.play();
>
>will it be reliable to check this in the handleFadeOutEffectEnded by
>checking
>
>fadeOutEffect.isPlaying == false

I don’t know the effects system that well, but the code looks like that
would work.


-Alex

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