A direct way to export FXG from Illustrator CC would be to e.g. run an 
AppleScript to Export SVG. Example here:

http://wwwimages.adobe.com/content/dam/Adobe/en/devnet/illustrator/sdk/CC2014/Illustrator%20Scripting%20Reference%20-%20AppleScript.pdf

Then add an additional code line in the AppleScript to call the 'svg2fxg.xls' 
(included in the app source code) just the same way I did by using 'xsltproc‘.



I will see to add some (silent) command line arguments to the converter as well 
together with a Win/Mac version.

S




Am 05.09.2014 um 21:32 schrieb Sascha Ahrend <[email protected]>:

> 
> I meant to convert the swf to fxg after.
> 
> Yes, of course there is dependencies. It's rather meant as a workaround.
> 
> Rgds.,
> 
> Sascha
> 
> 
> 
> 
> 
>> Am 05.09.2014 um 21:28 schrieb OmPrakash Muppirala <[email protected]>:
>> 
>> On Fri, Sep 5, 2014 at 12:24 PM, Sascha Ahrend <[email protected]> wrote:
>> 
>>>> Any thoughts on creating an plugin/extension for Illustrator CC?  It
>>> would
>>>> be a great feature to have this integrated into the workflow.
>>> 
>>> Actually the best way to convert AI files is to import an .ai into the
>>> stage of a Flash Pro file with 'Text as vector outline‘ and 'all layers
>>> into a single flash-layer‘ and release straight away as .swf.
>>> Supposed you removed all bitmap data, you will get pretty accurate results.
>> That is one way, but you don't get it in the FXG file format and all the
>> benefits that come with it.  Also, it adds a dependency on Flash Pro.
>> 
>> Thanks,
>> Om
>> 
>> 
>>> S
>>> 
>>>> Am 04.09.2014 um 19:56 schrieb OmPrakash Muppirala <[email protected]>:
>>>> 
>>>>> On Thu, Sep 4, 2014 at 10:47 AM, Sascha Ahrend <[email protected]>
>>>> wrote:
>>>> 
>>>>> Hello all,
>>>>> 
>>>>> 
>>>>> following a recent thread on Design tools for Flex, I built a SVG/SWF to
>>>>> FXG converter.
>>>>> The SVG conversion scheme is a modified version of Inkscape’s upcoming
>>> FXG
>>>>> export scheme (no release date yet.)
>>>>> The SWF conversion is based on the as3swf library.
>>>> 
>>>> Sascha, this is awesome.  Thanks for working on this.  I will play with
>>> it
>>>> and give you some feedback soon.  Any chance you will be willing to
>>> donate
>>>> it to Apache Flex so that we can have the community work on it and make
>>> it
>>>> better?
>>>> 
>>>> 
>>>>> 
>>>>> You can find the converter as well as the source code here:
>>>>> http://www.realcreation.com/S2F_Converter/
>>>>> 
>>>>> Windows users:
>>>>> As Microsoft Windows doesn't ship with any built-in XSL processor
>>>>> (necessary for the SVG conversion), this code is for Mac OS only.
>>>>> However, you can adjust it to use a Windows 3rd party XSL command line
>>>>> processor (e.g. Saxon, msxsl, etc.) by just changing a few lines of
>>> code.
>>>> 
>>>> When I built an FXG to SVG converter (reverse of what you have done
>>> here),
>>>> I built an AIR app and called the XSLT function from the embedded
>>> browser.
>>>> Webkit comes with an XSLT converter, so it should be pretty
>>> straightforward
>>>> to make this tool cross-platform when used with AIR.
>>>> 
>>>> 
>>>>> 
>>>>> I also wrote a small tutorial, what may be of some general use, when
>>>>> working with FXG conversion.
>>>> 
>>>> Any thoughts on creating an plugin/extension for Illustrator CC?  It
>>> would
>>>> be a great feature to have this integrated into the workflow.
>>>> 
>>>> Thanks,
>>>> Om
>>>> 
>>>> 
>>>>> I hope you like it.
>>>>> 
>>>>> 
>>>>> Best Regards,
>>>>> 
>>>>> Sascha
>>> 
>>> 

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