Thanks Chris.

I just tried this against the Active MQ running on my Windows box, and it
worked fine. Then tried it against Active MQ running on the Linux server,
and the connections leak appeared again.
So it either seems to be related to the OS it's running on, or the fact that
when running against my windows box the connections are effectively local...



Dris wrote:
> 
> OK, I compiled the following against a recent-ish version of NMS. I
> haven't done a more recent compile because as I pointed out in the NMS
> issue tracker there was a bug in the use of selectors which I had fixed in
> my source but which hadn't been fixed in the SVN Repo (though it might
> have been very recently). This is just your original post with your
> disconnect logic shoved in the finally block. When I monitor this in
> JConsole the connection gets cleaned up fine and there is no Connection
> folder under localhost in the MBeans treeview. Hope this helps (though
> obviously it doesn't I guess!). Happy to mail you my NMS.dll and
> ActiveMQ.dll compiles for you to try.
> 
> Chris
> 
> 
> using System;
> using System.Threading;
> using NMS;
> 
> namespace ActiveMQ
> {
>       class TestMain
>       {
>               static void Main(string[] args)
>               {
>                       Uri uri = new Uri("tcp://bhw152:61616");
>                       
>                       ConnectionFactory factory = new ConnectionFactory(uri);
>                       
>                       IConnection connection = null;
>                       ISession session = null;
>                       
>                       try
>                       {
>                               connection = factory.CreateConnection();
>                               Console.WriteLine("Connection Created");
>                               
>                               connection.ClientId = "[test1] " + 
> connection.ClientId;
>                               
>                               session = connection.CreateSession();
>                               Console.WriteLine("Session Created");
>                               
>                               Thread.Sleep(10000);
>                       }
>                       finally
>                       {
>                               try
>                               {
>                                       if (session != null)
>                                       {
>                                           session.Close();
>                                           session.Dispose();
>                                       }
>                                       
>                                       if (connection != null)
>                                       {
>                                           connection.Dispose();
>                                       }
>                               }
>                               catch (Exception ex)
>                               {
>                                       Console.WriteLine("ERROR DISCONNECTING: 
> " + ex.StackTrace);
>                               }
>                               Console.WriteLine("Connection Closed");
>                       }
>               }
>       }
> }
> 

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