Event time would be fine for window processing or if all keyed streams use
at least the same timeline - however, in our case it isn't always the case.
Imagine that half of streams have real time timestamps and other half is
historic data ( in our case from pcap files ).
The real time timestamps are in far future relative to historic data, they
would trigger any timer immediately.
So we are always using processing time - it works correctly if we are not
lagging behind.
Anyway, to summarise situation -
 it isn't trivial to prevent Flink from check pointing timers hence easiest
way to  deal with "immediate trigger" phenomenon is to implement workaround
at level of onTimer function.
Thanks for your time everybody !
Much appreciated,
Alex

вт, 8 февр. 2022 г. в 09:49, Frank Dekervel <fr...@kapernikov.com>:

> Hello,
>
> I guess you already evaluated moving to event time and you were not able ?
> Because this really seems to be a case for moving to event time timers. I
> think that would require some effort (including choosing a good watermark
> strategy) but then would solve all your problems.
>
> Frank
> On 08.02.22 08:42, Alex Drobinsky wrote:
>
> Sure :) The problem could be defined as the following:
> Imagine you have a stream of data , for example, network traffic.
> This network traffic is keyed by source address / source port /
> destination address / destination port / protocol type.
> Every connection could be "completed" in two ways :
> 1) we encountered packet that indicates end of connection according to
> protocol
> 2) we did not received any packet for that connection during last 60
> seconds
>
> In the second case, function onTimer called by Flink and session are
> closed.
> However, if a crash happens and checkpoint is restored, onTimer being
> called immediately and session has been closed prematurely.
> Now, I would like to prevent this from happening - so I have two solutions
> - first solution is a workaround you already have seen in a previous email
> e.g. first time onTimer has been triggered, it ignores call and resets
> timer.
> Second solution is rather hypothetical e.g. somehow forcing the timer to
> be volatile or reset timer after restore , so the question is if this
> second solution is feasible ?
>
> вт, 8 февр. 2022 г. в 04:19, Yun Tang <myas...@live.com>:
>
>> Hi Alex,
>>
>> I think the better solution is to know what the problem you have ever met
>> when restoring the timers?
>>
>> Flink does not support to remove state (including timer state) currently.
>>
>> Best
>> Yun Tang
>> ------------------------------
>> *From:* Alex Drobinsky <alex.drobin...@gmail.com>
>> *Sent:* Monday, February 7, 2022 21:09
>> *To:* Caizhi Weng <tsreape...@gmail.com>
>> *Cc:* User-Flink <user@flink.apache.org>
>> *Subject:* Re: How to prevent check pointing of timers ?
>>
>> By timer I mean regular timer from KeyedState which utilized via function
>> onTimer, for example:
>>
>>
>> public class StateWithTimer {
>>     public long timerValue = 0;
>>     public volatile boolean shouldResetTimer = true;
>>
>>     public boolean resetIfMust(long timeoutInMilliseconds, TimerService 
>> timerService) {
>>         if (shouldResetTimer) {
>>             setupTimer(timeoutInMilliseconds, timerService);
>>             shouldResetTimer = false;
>>             return true;
>>         }
>>         return false;
>>     }
>>
>>     public void setupTimer(long timeoutInMilliseconds, TimerService 
>> timerService) {
>>         // Cancel previous timer        
>> timerService.deleteProcessingTimeTimer(timerValue);
>>         // Register new timer        // Should it be configurable ?        
>> timerValue = (timerService.currentProcessingTime() + 
>> timeoutInMilliseconds)*1000/1000;
>>         timerService.registerProcessingTimeTimer(timerValue);
>>     }
>>
>> }
>>
>>
>> State which utilizes timers extends StateWithTimer above, the function
>> resetIfMust is current workaround - it resets timers first time after
>> restart from checkpoint or start.
>>
>> @Overridepublic void onTimer(long timestamp, OnTimerContext ctx, 
>> Collector<ClassifierOutput> collector) throws Exception {
>>    MultiStorePacketState so = state.value();
>>    if 
>> (so.resetIfMust(StorePacketConfigurationParameters.partAggregationTimeout, 
>> ctx.timerService())) {
>>       return;
>>    }
>>    closeAndReportFile(collector, so);
>>
>>    ctx.timerService().deleteProcessingTimeTimer(so.timerValue);
>>    state.update(so);
>> }
>>
>>
>> пн, 7 февр. 2022 г. в 05:06, Caizhi Weng <tsreape...@gmail.com>:
>>
>> Hi!
>>
>> Could you elaborate more on your code or share it if possible? Which
>> timer are you talking about? Are you using the data stream API or SQL API?
>> Do you mean the timer registered per record for a window aggregation? Does
>> mini batch aggregation [1] solve your problem?
>>
>> [1]
>> https://nightlies.apache.org/flink/flink-docs-release-1.14/docs/dev/table/tuning/#minibatch-aggregation
>>
>> Alex Drobinsky <alex.drobin...@gmail.com> 于2022年2月3日周四 20:41写道:
>>
>> Dear flink user,
>>
>> In our project, restoring the timer's state creates numerous issues, so I
>> would like to know
>> if it is possible to avoid save/restore of timers altogether.
>> If it isn't possible, how could I delete all registered timers during the
>> open function ?
>>
>> Best regards,
>> Alexander
>>
>>

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