I'm working on a system to process streaming graphs in Flink. I am trying to maintain the state of the graph within a time window, so I can then run graph algorithms on it. The goal is to do this with incremental updates, so the state does not have to be fully recomputed for each window. I figured keying on source vertex and then storing the adjacent edges in the ProcessWindowFunction state could be a potential way to achieve this. However, for this scenario, I am looking for proper ways to distributively access this streaming graph state from downstream operators (other than those maintaining the state). So, essentially, how to access state that is stored in another node than the one doing the processing. I also read about Stateful Functions, which I believe could be another potential way to store the windowed graph state. What do you believe is the better, more efficient option? Also, are there any other options I should consider? Thanks!
-- Sent from: http://apache-flink-user-mailing-list-archive.2336050.n4.nabble.com/