Hi,

As far as I know, a window is only completely removed when time (event or
processing time, depending on the window type) passes the window's end
timestamp.
Since, GlobalWindow's end timestamp is Long.MAX_VALUE, it is never
completely removed.
I'm not 100% sure what state is kept around. It might not be keyed state
but just objects on the heap but not absolutely sure.

Aljoscha (in CC) should know the details here.

Best, Fabian

Am Do., 11. Apr. 2019 um 08:07 Uhr schrieb Guowei Ma <guowei....@gmail.com>:

> Hi,
> I think you could return a proper TriggerResult, which defines how to deal
> with the window elements after computing a window in your trigger
> implementation. You could find the detail information from the doc[1].
>
> 1.
> https://ci.apache.org/projects/flink/flink-docs-release-1.8/dev/stream/operators/windows.html#fire-and-purge
> Best,
> Guowei
>
>
> M Singh <mans2si...@yahoo.com> 于2019年4月11日周四 上午1:42写道:
>
>> Hi:
>>
>> I have a use case where I need to create a global window where I need to
>> wait for unknown time for certain events for a particular key.  I
>> understand that I can create a global window and use a custom trigger to
>> initiate the function computation.  But I am not sure how to destroy the
>> window after the triggering conditions is satisfied and the the events are
>> purged.
>>
>> If there is any better way of dealing with this situation, please let me
>> know.
>>
>> Thanks
>>
>> Mans
>>
>

Reply via email to