Hi, Gagan Agrawal In my opinion, I prefer the first.
Here is the reason. In RocksDB StateBackend, we will serialize the key, namespace, user-key into a serialized bytes (key-bytes) and serialize user-value to serialized bytes(value-bytes) then insert into the key-bytes/value-bytes into RocksDB, when retrieving from RocksDB we can user get(for a single key/value) or iterator(for a key range). If we store four maps into a single MapState, we need to deserialize the value-bytes(a Map) when we want to retrieve a single user-value. Gagan Agrawal <agrawalga...@gmail.com> 于2019年1月10日周四 上午10:38写道: > Hi, > I have a use case where 4 streams get merged (union) and grouped on common > key (keyBy) and a custom KeyedProcessFunction is called. Now I need to keep > state (RocksDB backend) for all 4 streams in my custom KeyedProcessFunction > where each of these 4 streams would be stored as map. So I have 2 options > > 1. Create a separate MapStateDescriptor for each of these streams and > store their events separately. > 2. Create a single MapStateDescriptor where there will be only 4 keys > (corresponding to 4 stream types) and value will be of type Map which > further keep events from respective streams. > > I want to understand from performance perspective, would there be any > difference in above approaches. Will keeping 4 different MapState cause 4 > lookups for RocksDB backend when they are accessed? Or all of these > MapStates are internally stored within RocksDB in single row corresponding > to respective key (as per keyedStream) and hence they are all fetched in > single call before operator's processElement is called? If there are > different lookups in RocksDB for each of MapStateDescriptor, then I think > keeping them in single MapStateDescriptor would be more efficient minimize > RocksDB calls? Please advise. > > Gagan > -- Best, Congxian