I have 2 broadcast streams that carry rules to be applied to a third keyed
stream. The connect method of the keyed stream only takes a single
broadcast stream. How do I connect the 2 broadcast stream to that single
keyed stream.

  Do I have 2 connects and thus 2 instances of BroadcastConnextedStream,
union them and then apply process through a single
SingleOutpitStreamOperator ? The issue I see there are 2 keyBy calls and an
additional shuffle before connect is called.

To be precise, is there a simple example of applying 2 dissimilar rules
through 2 broadcast streams, thus 2 different MapStateDiscriptors, to a
single keyed stream without any unnecessary overhead...

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