HI, I am writing a parallel source function that ideally needs to receive some messages as control information (specifically, a state message on where to start reading from a kinesis stream). As far as I can tell, there isn't a way to make a sourceFunction receive input (which makes sense) so I am thinking it makes sense to use a processFunction that will occasionally receive control messages and mostly just output a lot of messages.
This works from an API perspective, with a few different options, I could either: A) have the processElement function block on calling the loop that will produce messages or B) have the processEelement function return (by pass the collector and starting the reading on a different thread), but continue to produce messages downstream This obviously does raise some concerns though: 1. Does this break any assumptions flink has of message lifecycle? Option A of blocking on processElement for very long periods seems straight forward but less than ideal, not to mention not being able to handle any other control messages. However, I am not sure if a processFunction sending messages after the processElement function has returned would break some expectations flink has of operator lifeycles. Messages are also emitted by timers, etc, but this would be completely outside any of those function calls as it is started on another thread. This is obviously how most SourceFunctions work, but it isn't clear if the same technique holds for ProcessFunctions 2. Would this have a negative impact on backpressure downstream? Since I am still going to be using the same collector instance, it seems like it should ultimately work, but I wonder if there are other details I am not aware of. 3. Is this just a terrible idea in general? It seems like I could maybe do this by implementing directly on top of an Operator, but I am not as familiar with that API Thanks in advance for any thoughts! Addison