My use case primarily concerns applying transformations per key, with the 
keys remaining fixed throughout the topology. I am using event time for my 
windows.

The problem i am currently facing is that watermarks in windows propagate per 
operator instance, meaning the operator event time increases for all keys 
that the operator is in charge of. I wish for watermarks to progress per key, 
not per operator instance.

Is this easily possible? I was unable to find an appropriate solution based 
on existing code recipes.

Greetings
Leon

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