Thanks for the clarification Andrey. If that is the case, I had better ensure 
that I don't put the entire contents of a very long input stream into a single 
batch, since that is presumably going to cause a very large message to 
accumulate on the client side (and if the message is being decoded on the 
server site as a complete message, then presumably the same resident memory 
consumption applies there too).

Cheers,


Ben

On Dec 7, 2012, at 17:24, Andrey Ilinykh <ailin...@gmail.com> wrote:

> Cassandra uses thrift messages to pass data to and from server. A batch is 
> just a convenient way to create such message. Nothing happens until you send 
> this message. Probably, this is what you call "close the batch".
> 
> Thank you,
>   Andrey
> 
> 
> On Fri, Dec 7, 2012 at 5:34 AM, Ben Hood <0x6e6...@gmail.com> wrote:
>> Hi,
>> 
>> I'd like my app to stream a large number of events into Cassandra that 
>> originate from the same network input stream. If I create one batch 
>> mutation, can I just keep appending events to the Cassandra batch until I'm 
>> done, or are there some practical considerations about doing this (e.g. too 
>> much stuff buffering up on the client or server side, visibility of the data 
>> within the batch that hasn't been closed by the client yet)? Barring any 
>> discussion about atomicity, if I were able to stream a largish source into 
>> Cassandra, what would happen if the client crashed and didn't close the 
>> batch? Or is this kind of thing just a normal occurrence that Cassandra has 
>> to be aware of anyway?
>> 
>> Cheers,
>> 
>> Ben
> 

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