I guess you could look at that as a form of cachingŠdidn't think of it at
the timeŠ.I usually think of it as caching in RAM, but this I guess is
caching on disk(though hopefully if the row cache is used for the 3 index
tables playOrm uses, it should be blazingly fast).

Dean

On 9/19/12 10:59 AM, "jef...@gmail.com" <jef...@gmail.com> wrote:

>Actually its not uncommon at all.  Any caching implemented on a higher
>level will generally improve speed at a cost in memory.
>
>Beware common wisdom, its seldom very wise
>Sent from my Verizon Wireless BlackBerry
>
>-----Original Message-----
>From: "Hiller, Dean" <dean.hil...@nrel.gov>
>Date: Wed, 19 Sep 2012 07:35:07
>To: user@cassandra.apache.org<user@cassandra.apache.org>
>Reply-To: user@cassandra.apache.org
>Subject: higher layer library makes things faster?
>
>So there is this interesting case where a higher layer library makes
>things slower.  This is counter-intuitive as every abstraction usually
>makes things slower with an increase in productivity.    It would be cool
>if more and more libraries supported something to help with this scenario
>I think.
>
>The concept.   Once in a while you end up needing a new query into an
>noSQL data model that already exists, and you do something like this
>
>UserRow user = fetchUser(rowKey);
>List<RoleMappingRow> mappings =
>fetchRoleMappings(user.getRoleMappingIds())
>List<GroupIdRowKeys> rowKeys = new ArrayList<GroupIdRowKeys>();
>for(RoleMapping m : mappings) {
>   rowKeys.addAll(m.getGroupIds());
>}
>List<GroupRow> groups = fetchGroupRows(rowKeys);
>
>It turns out if you index stuff, it is much faster in a lot of cases.
>Instead you can scan just 2 index rows to find the keys for the groups
>and read them in.  Basically you do one scan on the RoleMapping where
>mapping has a FK to UserRow and you now have a list of primary keys for
>your RoleMapping.  Next, you do a scan of the GroupRow index feeding in
>the primary keys of your RoleMapping which feeds back your GroupRow
>primary keys that you need to lookupŠ.in this way, you skip not only a
>lot of coding that goes into avoiding getting all the UserRow data back,
>and can simply scan the indexes.
>
>That said, every time you update a row, you need to remove an old value
>from the index and a new one to the index.  Inserts only need to add.
>Removes only need to remove.
>
>Anyways, I have found this to be quite an interesting paradigm shift as
>right now doing the latter manually requires a lot more code (but then,
>that is why more and more libraries like playOrm I think will exist in
>the future as it makes the above very simple to do yourself).
>
>Later,
>Dean

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