Trap inside the preopencard handler.  LC fails silently in built
applications, so if some code or routine that is either directly or
indirectly triggered by the preopencard handler fails, the handler will
just stop executing.
You might be able to find out what's going on with the mobile debugger, too.

Do do it with code, try
on preopencard
answer "poc"

answer "pre doSomething"
doSomething
answer "dosomething achieved"

answer "preDoSomethingElse
doSomethingElse"
answer "doSomethingElse achieved"

answer "end poc"
end preopencard

On Fri, Dec 14, 2018 at 7:14 AM Alan via use-livecode <
use-livecode@lists.runrev.com> wrote:

> I'm having a strange issue with a mobile app - on the 11.2 simulator a
> preOpenCard handler doesn't seem to run on the iPhoneX simulator but does
> with other devices.
>
> What might be stopping this handler from running on the X simulator but
> not on others? Any ideas?
>
> Strangely, when I make a barebones test stack with only a preOpenCard
> handler, it runs ok on the X simulator. So that points to something in my
> original stack... but  what can stop the preOpenCard message from being
> sent??
>
> cheers
>
> Alan
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