Is it then needed to code sign it? (i'm not really sure but)
Did you already try to run a macos standalone on a mac?
And you mean the signature where ???? is set?
I f i'm correct you can just run the standalone on mac.
I also develop on windows, but i think i jump to macos for the android
and ios, because always the locs and sizes are shifted when first
created on windows. And the i only have to do it once.
i have created a standalone for win, linux and macos. will test tomorrow
and see how it reacts on mojave
Op 11-12-2018 om 22:18 schreef Paul Dupuis via use-livecode:
I do appreciate the tips.
However, the reason we want to PAY someone who knows this is to avoid
the learning time. Also, we do not develop for iOS nor do we deploy to
the Mac App store, so hopefully none of the lessons pertaining to
those apply to us.
As stated in my initial email, we develop in LC under Windows. We
build standalones for OSX and Window. We want to PAY someone to help
us set up code signing under El Capitan (10.11.x) and XCode 8.2.1. I
can't imagine that for someone who knows what they are doing it would
take more than a couple hours on an online meeting (screen sharing )
with us.
I am astonished there are no takers among the LC community. How about
LiveCode Professional Services?
On 12/11/2018 1:53 PM, JJS via use-livecode wrote:
Did you do these lessons on lessons.livecode.com ?
http://lessons.livecode.com/m/4069/l/308242-how-do-i-create-a-development-profile-for-ios
http://lessons.livecode.com/m/4069/l/1009412-how-to-create-a-free-ios-development-provisioning-profile
http://lessons.livecode.com/m/4071/l/876834-signing-and-uploading-apps-to-the-mac-app-store
http://lessons.livecode.com/m/2571/l/23275-how-do-i-become-an-ios-developer
in a nutshell for iOs:
- create an account at the apple dev portal https://idmsa.apple.com
either payed or unpayed
- then open Xcode, create a new project , choose game (if i'm correct
out of my head, i'm on windows now, have to reboot to check) but do
as told in the lesson
- then at the creation you need to add the com.mycompany.myappname
and enter the credentials of your apple dev portal login
- now a Provisioning Profile is created by Xcode (for unpaid dev's
this is valid for 6 days)
-save the project in xcode
- then in Livecode in your app standalone settings you need to
choose the correct Provisioning Profile
ANY takers?
$$$ for a little assistance for someone who's done this?
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