I am trying to get my head around acceleratedRendering. Especially in a case where we are re-drawing the screen run time--use case:
in games where objects move around. Either under user control or pre-scripted moves. The dictionary is too lean on this entry. It should tell us "How the accelerated rendering effects redraws of the pixel map…. * A guide why and when to set to it to True or False" This has been covered here in the past, sure would be nice to document it BR _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode