Hi Folks I was a bit perplexed by this so I had a quick look about the engine and I see the issue. The problem is you are using `offset` which works on characters. Characters in LiveCode are neither unicode codepoints or bytes. They are graphemes. This means that when you have chars to skip the entire string needs to be parsed to find the grapheme boundaries so that the index can be translated into graphemes to skip. Note that if the strings you were dealing with weren’t unicode then the translation of chars to graphemes is 1 -> 1 so there’s no big cost which is why things are much faster when you textEncode and offset that.
So! Change to using codepointOffset and hopefully it will be much speedier! Cheers Monte _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode