> On 21 Sep 2018, at 11:48 am, Terry Judd via use-livecode 
<use-livecode@lists.runrev.com> wrote:
    > 
    > Panos did some sleuthing of my console output and it appears that my iOS 
12 crashes (which occurred with even the most very basic of stacks/apps) are 
related to the fact that I use an iOS enterprise developer license to 
sign/distribute my apps - so not a LC issue as such. Will just have to wait for 
a fix from Apple I guess.
    
    Did you try your new builds on older versions of iOS to see if it is just 
an iOS 12 issue? Also did you try with a new profile?
    
    Cheers
    
    Monte
    _______________________________________________
    
Hi Monte - I was able to get an app to run if I used the older of my two 
Macbooks, which is running OSX 10.10.5 and Xcode 7.2.1 to build it. No go with 
OSX 10.13.5 and Xcode 9.4 on my newer Macbook though.

Haven't tried a new profile yet, although the current one was generated only 3 
weeks ago.

Regards,

Terry...
    

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