Sorry if this is a repeat but I have not seen any replies to my previous query 
from April 19 ("Android assistance / information?")

This query is likely to need someone in this community as versed in Android as 
Monte Goulding is in iOS.  One of the beauties of LC is its cross-platform 
ability.  The app I've written in iOS ports just fine to Android .. at least 
the user-interactive and data processing parts do.  .. without changing one 
line of code (and it's a complex app) ... how slick is that??? Obviously, there 
is a lack of an equivalent Android BLE function for communicating to my Arduino 
which I have working splendidly in iOS.  So... I'm looking for information / 
assistance on how to implement a "hardwired" connection from an Arduino to an 
Android device  (currently have an older- Galaxy Tab 4 running v 5.1.1) ... but 
if I need a newer model, newer OS, that's do-able.

I'm hoping (?against hope?) that all I need is the "device name" for the USB 
port on the Android and the rest I can handle using the "open device" serial 
handles in LC.  I understand that one reason that LC may have and still is 
avoiding the Android BLE topic is due to the varieties and variations within 
the numerous version of the Android OS's.  For me, I just need to be able to 
demonstrate a mobile device (iOS or Android) being able to communicate with an 
Arduino app via a USB hardwire connection.  I REALLY don't care which OS it is 
and if I have to use iOS for BLE and Android for USB... that's just fine!

Any help would be greatly appreciated!! I'm sure in this age of wireless-ness, 
hardwire connectivity is a conceptual dinosaur but, for us die-hards, it 
remains a viable alternative.

Douglas Ruisaard
Trilogy Software
(250) 573-3935




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