Paul Dupuis wrote: > On 4/26/2018 1:06 PM, Bob Sneidar via use-livecode wrote: >> Hi all. >> >> I have a group that contains a number of objects, buttons, menus, >> fuelds and groups. I just noticed that if I disable a group (so >> that none of the objects in the group can be interacted with) I >> get the desired effect. However when re-enabling the group, it >> *ALSO* re-enables ALL the objects in that group, no matter what >> their status was prior to disabling the group. >> >> Is that the expected behavior? If not I will file a bug report. >> If so, I will have to find another way to disable all the objects >> in a group, or else trap for the action, and save the enabled >> property for every containing object so I can reset them. >> > > I don't know if that is the "expected" behavior by LiveCode, but it is > NOT the behavior I would expect. I would expect when enabling a group > that every object in the group was still in whatever disabled/enabled > state it was in BEFORE the group was disabled.
I had thought the way you describe it is how it worked. But I just checked in v9 and v6.7 and it works as Bob describes.
So if we proposed a change to do what you and I feel is more logical, the current behavior was put into place long enough ago that we'd now have to think about compatibility issues. :(
-- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web ____________________________________________________________________ ambassa...@fourthworld.com http://www.FourthWorld.com _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode