Just a bit of pensioner solidarity: someone also suggested to me (on the Apple Discussions site) that I mess with Java on my Mac, via the command line, no less. Part of my reply was:
> Thanks for trying to explain it, but running stuff on the command line was > what I bought a Mac not to do! Back when dinosaurs ruled the earth I was a > geek who could program almost anything etc, and I ate command lines for > breakfast, but nowadays I want to be one of "the rest of us". I think that a respectable minority of LiveCode developers may well feel like us. Graham Sent from my iPad > On 25 Apr 2018, at 16:13, Douglas Ruisaard via use-livecode > <use-livecode@lists.runrev.com> wrote: > > Like all good programmers, I'm very lazy and would like other people to do my > work for me! .. Thanks for the suggestion and I will investigate THAT > approach ... although I'm not very thrilled with LC v9 at this point in time. > Also, at 68, I'm literally conforming to the "old dog, new tricks" mentality > more and more ... learn Java? ... really? I even had to look up what "FFI" > meant! Learning enough Bluetooth to use it in an app was a bit of a chore > ... Ah well, it is what it is! > > However ... if anyone has any working related code....???? > > Cheers! > Doug > > Douglas Ruisaard > Trilogy Software > (250) 573-3935 > > >> >> Because LiveCode 9 now supports Java FFI, maybe you can find the source code >> in Java how to do this >> and then implement it? >> Just an idea. >> >> Goodluck, >> Erik >> >> On 19/04/18 18:00, "use-livecode on behalf of Douglas Ruisaard via >> use-livecode" <use-livecode- >> boun...@lists.runrev.com on behalf of use-livecode@lists.runrev.com> wrote: >> >> Anyone is this community as versed in Android as Monte Goulding is in >> iOS? One of the beauties of >> LC is its cross-platform ability. The app I've written in iOS ports just >> fine to Android .. at least >> the user-interactive and data processing parts do. .. without changing one >> line of code (and it's a >> complex app) ... how slick is that??? Obviously, there is a lack of an >> equivalent Android BLE function >> for communicating to my Arduino which I have working splendidly in iOS. >> So... I'm looking for >> information / assistance on how to implement a "hardwired" connection from >> an Arduino to an Android >> device (currently have an older- Galaxy Tab 4 running v 5.1.1) ... but if I >> need a newer model, newer >> OS, that's do-able. >> >> I'm hoping (?against hope?) that all I need is the "device name" for the >> USB port on the Android >> and the rest I can handle using the "open device" serial handles in LC. I >> understand that one reason >> that LC may have and still is avoiding the Android BLE topic is due to the >> varieties and variations >> within the numerous version of the Android OS's. For me, I just need to be >> able to demonstrate a >> mobile device (iOS or Android) being able to communicate with an Arduino app >> via a USB hardwire >> connection. I REALLY don't care which OS it is and if I have to use iOS for >> BLE and Android for >> USB... that's just fine! >> >> Any help would be greatly appreciated!! >> >> Cheers >> Doug > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode