Either I did not explain things very well or you got hold of the wrong end of the stick (or, most probably a bit of both: probably the latter as a consequence of the former).

Imagine, if you will, I need to know what an end-user's standard keyboard layout is. Let's call our theoretical end-user Farhad, and Iranian who uses an Iranian keyboard layout (something I don't know), and let's call our me Richmond owing to a slight lack of imagination on my part; and I use a US English keyboard layout, which I know, but isn't useful information
under the circumstances.

Now if I click on the key that yields a rawKey of 113 I get a "q".

If Farhad clicks on the key that yields a rawKey of 113 he gets a "ق

And I am unable to type close-quotes there.

So I should like to find a way to fake someone pressing down on a key on their home-computer
to see what the keyUp result is.

Now I realise I cannot SEND a command telling the key on the keyboard to do
"a pianola" and depress itself (wouldn't that be fun?).

It would, however, be groovy if one could work out Farhad's keys without having him to
go "bash, bash" all the way along the rows of his keyboard.

Richmond.


On 25/2/2018 4:13 pm, Mike Bonner via use-livecode wrote:
A quick example placed in the card script.

local sKeysPushed --keys kept in this variable for the example

on rawkeydown pkey
    if sKeysPushed is empty then
       put pkey into sKeysPushed
    else
       put comma & pkey after sKeysPushed
    end if

-- You would want to remove this block of course, but for testing
-- it lets you push the shift key to see whats been captured
    if the shiftkey is down then
       put sKeysPushed
    end if

    pass rawkeydown --pass the key

end rawkeydown

I know it was just pseudocode, but as far as I know you can't "send" a
message to a key so..
If you want to be able to click a button to send a rawkeydown (rather than
just typing them) you could use something like:

on mouseup
      send "rawkeydown 110" to this card
end mouseup

or
on mouseup
      displatch "rawkeydown" with (any item of "119,240,43") --<list of
random keys to send
end mouseup

Now.. If you need to track keypresses while NOT actively using your
application, it requires a different method.  You'd need to use a different
method.  You would need to use a send loop and check the keysdown and build
up your keys list that way.  Using this method would be problematic though,
for example.. A user holds a key down long enough for several loops to
happen, so the keysdown would show the key multiple times.  Which might be
appropriate if autorepeat is being used, but then you have no idea how many
"repeats" there were because its based on the repeat rate.  It would be
very difficult to have much accuracy using this method.  (easiest might be
to check current keysdown against previous keysdown and only log if there
is a difference, then use your own noggin to realize that litle is little)


On Sun, Feb 25, 2018 at 3:09 AM, Richmond Mathewson via use-livecode <
use-livecode@lists.runrev.com> wrote:

Erm . . .

I want to set up a stack that will list an end-user's keyDowns by sending
their system
a set of rawKeyUps . . .

PseudoCode:

in a button:

on mouseUp
  send "rawKeyDown" to key 113
end mouseUp

in the cardScript:

on rawKeyDown XX
   get keyUp XX
   put XX somewhere useful
end rawKeyDown

Richmond.
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