J. Landman Gay wrote: We really do need a "redraw card" command, but for now you can force a redraw by either hiding and then showing the offending object, or by resetting it.
BR: But we are talking about entire stacks… and the offending object wants to disappear completely across the entire screen, not be redrawn This works on desktop, but there's a serious performance it.. lock screen hide stack oStackName go to cardOrStackObject in window oStackName close stack oStackName show the topstack unlock screen vs this which is relatively fast ( but leaves artifacts on android) go cardOrStackObject # e.g go "gems" (or this string) go card 3 of "gems" wait 100 milliseconds with messages close stack oStackName wait 100 milliseconds with messages This is also very fast on desktop go to cardOrStackObject in window oStackName # would this possibly eliminate artifacts? # downside is user might see a "scary Picasso" briefly hide stack oStackName # hopeful the amazing abstract will go away? close stack oStackName If it does not crash my pixel (because there are no waits) I'll do a beta test for Aravind to test on his Galaxy.. BR _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode