Hi Roger, WAV files do work on iOS. I use them regularly.
I bring the wav files into the app using the Copy Files tab in the Standalone Applications Settings. Then when you call the sound with the play command making sure you’ve spelled the name exactly the way you’ve brought it into your app. upper/lower case in the wav file name matters. randy ----- > On Jan 6, 2018, at 12:06 PM, Roger Guay via use-livecode > <use-livecode@lists.runrev.com> wrote: > > According to my research the Play command should work in iOS. But so far, no > luck. I’ve imported (as controls) a few WAV sound files into my stack and I’m > using the “play” command successfully in the IDE as well as Mac Standalones, > but not iOS. > What am I missing please? I can’t seem to find anything in the archives about > this. > > Thanks, > Roger > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode