Well …"exactly" And that is what we want to clarify
if stack A is open and contents for its front card are buffered. Now open stack B on top of stack A with Accelerated Rendering on.. Just then… before we close Stack, for n number of milliseconds we have buffered objects for 2 different cards/stacks. N'est ce pas? So the question is: could this be a problem for Android or not? Our symptom is, (as you know) the objects for stack A still appear on screen, ( only on Android) even if you log for the current top stack and LC engine returns "Stack B" we are seeing the contents of the card for Stack A even after it has been closed… BR J. Landman Gay wrote: This is all done at the card level and the cache is flushed when the card closes or when the cache is full. A stack or card that isn't open has no effect on anything. Someone correct me if I mangled the concept. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode