This is important in our world. not sure if I follow exactly what the issues are, but I can tell you what users need.
But first of all, the paint tools seem to be badly broken here in 8.1.6 if I draw an oval it , appears but selects the entire card rect as the enclosing rect/container instead of the actual oval itself. Attempting bring the area "down" to edge of the Oval, only causes it to shrink Test was going to be: make two separate oval objects on the card, group and test the paint bucket, I can't even do that today. But here goes with our requirements: if I have a coloring book and we have a mouse, an apple and a car. inside the frame/card/coloring area. in terms of handling the whole UX from the back end, I most certainly would want to be able to treat these with commands that talk to a group. hide grp "coloringImage " or (progressively reveals elements) show img 3 of grp "coloringImage" Then, from the "front user end" when the little girl chooses a color and the bucket tool, and wants to dump the color "pink" into the mouse's body (closed path bit map b/w outline) We need that to work, just like that. It fills the mouse only, and has no awareness of the containing group. In fact I can't even imagine a use case where you would want paint tools to address the whole canvas containing the group. Disclaimer: I don't follow well, perhaps this is the way it works, but can't test today because appears broken in 8.1.6 BR On 8/22/17, 5:13 AM, "use-livecode on behalf of Jonathan Lynch via use-livecode" <use-livecode-boun...@lists.runrev.com on behalf of use-livecode@lists.runrev.com> wrote: I think that drawing on a grouped image should be standard. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode