This is important in our world. not sure if I follow exactly what the issues 
are, but I can tell you what users need.

But first of all, the paint tools seem to be badly broken here in 8.1.6

if I draw an oval it , appears but selects the entire card rect as the 
enclosing rect/container instead of the actual oval itself. 
Attempting bring the area  "down" to edge of the Oval, only causes it to shrink

Test was going to be: make two separate oval objects on the card, group and 
test the paint bucket, I can't even do that today.

But here goes with our requirements:

if I have a coloring book and we have a mouse, an apple and a car. inside the 
frame/card/coloring area.

in terms of handling the whole UX from the back end, I most certainly would 
want to be able to treat these with commands that talk to a group.

hide grp "coloringImage "

or  (progressively reveals elements)

show img 3 of grp "coloringImage"

Then,  from the "front user end" when the little girl chooses a color and the 
bucket tool, and wants to dump the color "pink" into the mouse's body (closed 
path bit map b/w outline)  We need that to work, just like that. It fills the 
mouse only, and has no awareness of the containing group. In fact I can't even 
imagine a use case where you would want paint tools to address the whole canvas 
containing the group.

Disclaimer: I don't follow well, perhaps this is the way it works, but can't 
test today because appears broken in 8.1.6

BR




 

On 8/22/17, 5:13 AM, "use-livecode on behalf of Jonathan Lynch via 
use-livecode" <use-livecode-boun...@lists.runrev.com on behalf of 
use-livecode@lists.runrev.com> wrote:

    I think that drawing on a grouped image should be standard.
    
    

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