On 2017-08-09 05:39, Sannyasin Brahmanathaswami via use-livecode wrote:
The more we separate our code/libraries/behaviors from the binary UI,
the more I find myself trying to dispatch call backs or other messages
back to the group/card/stack that has a behavior and not the
individual control: widget/button/field on the card itself, whose job
was simply to intercept a mouse event and server as the target in
higher switch. So you need to get the long ID
I'm not sure I follow the underlying reasoning here - why not just use
'the long id of the target'?*
The message path means that the message will hit the group/card/stack if
not handled in the control (which it won't be, from what you are
saying).
Warmest Regards,
Mark.
* This is the model used in the engine (e.g. for sockets), and in LCB
widgets (which post a message to the script of the widget, which then
filters down the message path in the usual way).
--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps
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