Are you using sockets? We do not support IPv6 sockets and they will rejection from Apple when they test on an IPv6 _only_ network which is their policy to do.
Cheers Monte > On 2 Aug 2017, at 3:14 pm, Dan Friedman via use-livecode > <use-livecode@lists.runrev.com> wrote: > > Hello. My app was rejected my Apple today. :( Here’s what they said: > > ******************************************** > We discovered one or more bugs in your app when reviewed on iPhone and iPad > running iOS 10.3.3 on Wi-Fi connected to an IPv6 network. > > The error occurs after launch with the only option to quit the app. > > Please see attached screenshots for details. > ******************************************** > > The screen shot is of a answer command with the result of the download: > “can’t connect to host”. > > The app, on launch, downloads a file (a compressed stack) from my server. I > know for fact that went without error. That freshly downloaded stack then > downloads another compressed stack. The error happened on this second stack. > > The app (with the development profile, of course) works perfectly on numerous > iPads and iPhones (using several versions of iOS including 10.3.3) tested on > several WI-Fi wireless networks at multiple locations. It also preformed > perfectly using cellular data. > > The message from Apple reports they use a IPv6 network. Are there any issues > with LC 8.1.5 on a IPv6 network? > > Thank you for any advice! > -Dan > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode