Indeed, I won't list them but I get at least 5 use cases popping into my head the moment I saw this, where one would want the intersection between 1 object and an invisible object 2:
just one: solution to a puzzle could be invisible. as user moves tiles around the intersect would trigger "got it" for placement. In fact I am using another algorithm for this very use case where we do stuff like store the loc of the hidden object then on mouse drag check the abs of the loc of the dragged vsibiel object …. and I'm thinking think, sheesh… I thinking I could be using intersect instead… is intersect expensive on mobile? Performant on Android? BR On 7/14/17, 1:11 AM, "use-livecode on behalf of Mark Waddingham via use-livecode" <use-livecode-boun...@lists.runrev.com on behalf of use-livecode@lists.runrev.com> wrote: As Lagi pointed out one can imagine that there are use-cases where you want to know whether two things intersect regardless of whether they can be seen (i.e. visible false, or blendLevel 100). Indeed, I don't recall anyone ever commenting on this - so either it was too long ago and I have since forgotten, or it is useful the way it currently is. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode