A native svg object that accurately displays all svg files is essential. I 
strongly support Mark's point on that issue. This is not reinventing the wheel 
- it's attaching the already invented wheel to the wagon.

Sent from my iPhone

> On May 31, 2017, at 4:26 AM, Mark Waddingham via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
>> On 2017-05-31 09:01, Dan Brown via use-livecode wrote:
>> I'll also add that for all the wonderful possibilities that LCB brings
>> there is a very real danger that countless hours will be spent using it to
>> re-invent the wheel.
> 
> That is true of every language ever implemented ;)
> 
> However, one of the goals of LCB is to allow it to be used as the 'glue' 
> language allowing LiveCode Script to access 'things written in other 
> languages' with (eventually) as much syntactic fidelity as you get with 
> builtin-in engine functionality. Hopefully, reducing the need to re-invent 
> the wheel to the minimum required to make other-world libraries look more 
> LiveCode like.
> 
> i.e. One of its main goals is to rid ourselves of the need to 're-invent the 
> wheel'.
> 
>> Take for instance the displaying of svg's. This is a solved problem in the
>> browser and has been for a long time but in native livecode it's still in
>> the infant stages of implementation (to put it mildly). The best solutions
>> for user interface "widgets" are arguably being created in the form of
>> javascript libraries. To me it makes total sense to integrate with that
>> ecosystem and free up LCB / livecode developer hours for solving other
>> problems
> 
> True - but then if I want SVG icons in my app, and I don't need the browser 
> widget at all then I might balk at the 70-100Mb bloat I have to add to 
> Windows / Linux apps to get it. Furthermore, I might balk at the start up 
> time of my app on mobile devices, whilst I use the browser widget to load all 
> my SVGs and render them into PNGs at various sizes (unless you instantiate a 
> browser widget for every SVG icon you want to use and want to put up with the 
> restrictions that places on you, and the overhead in terms of use).
> 
> Certainly we need to be careful about 're-inventing the wheel' but that just 
> means making good choices. In this case, the case for 'native' SVG support in 
> LiveCode is overwhelming - the more lightweight it is, the faster it is, the 
> more utility it has. (Also, the main problem here is 'SVG as a replacement 
> for PNG icons' which is a much smaller problem to solve than an editable SVG 
> canvas - which is what you get if you go the via-browser route).
> 
> In terms of JavaScript 'widgets' in general, then we already have a 
> reasonable strategy for using them now - you use a browser widget and load it 
> in there. For example, FileMaker has a BrowserView element and there is a 
> plugin 'React' which allows you to defined JavaScript controls and have them 
> rendered in the browser. Admittedly using such things is a little trickier 
> than we'd like at present - due to the lack of synchronous 'do as javascript'.
> 
> Anyway, I agree that using existing libraries and code as much as possible is 
> probably the best way to expand LiveCode's capabilities - hence LCB :)
> 
> Warmest Regards,
> 
> Mark.
> 
> -- 
> Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
> LiveCode: Everyone can create apps
> 
> _______________________________________________
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to