Using “wait” is generally not advisable…

I just have a list of all players and then give them all a pause command or set 
their filenames to empty before playing the new audio.

I saw some instability in LC 9 (crashing), so I’m sticking with 8 until those 
issues are worked out.

pb

On Mar 29, 2017, at 11:50 AM, Ray via use-livecode 
<use-livecode@lists.runrev.com> wrote:

> Thanks Peter - I'll look into 9.0 and see how it works.  I can't imagine an 
> improvement in 8.x is not retained in 9.x.
> 
> To your point, I'm assuming you can't use:
> 
>      wait until sound() = "done" with messages
> 
> in order to avoid playing sounds simultaneously.  Right?
> 
> On 3/29/2017 2:34 PM, Peter Bogdanoff via use-livecode wrote:
>> What I’m doing now is…
>> I’m using the Livecode 8.1 series
>> Converting my QT files to wmv and putting those in the same directory as the 
>> QT files
>> Using the platform property to detect the user’s OS
>> Setting the file suffix to .mov or .wmv depending on that result
>> 
>> It works well. My issue is wanting to not have the various players play 
>> simultaneously—I have to stop the others when another plays!
>> 
>> The LC 8 player control on Mac uses AV Foundation, not QT, but does play QT 
>> files. On Windows, LC 8 uses DirectShow to play audio and video.
>> 
>> https://livecode.com/removing-quicktime-dependency-from-livecodes-player-object/
>> 
>> Peter
>> 
>> On Mar 29, 2017, at 11:07 AM, Ray via use-livecode 
>> <use-livecode@lists.runrev.com> wrote:
>> 
>>> Yes - 7.7.9.  I re-installed Quicktime and got it working, playing sounds 
>>> simultaneously, but I'm still somewhat apprehensive since Quicktime has 
>>> been discontinued for so long now.
>>> 
>>> Do you know of anything else Peter or are we pretty much resigned to 
>>> Quicktime on the desktop for simultaneous sounds?
>>> 
>>> On 3/29/2017 2:02 PM, Peter Bogdanoff via use-livecode wrote:
>>>> You do have QuickTime installed on your Windows machine? …if you are 
>>>> trying to play a QT file.
>>>> 
>>>> Peter
>>>>  On Mar 29, 2017, at 10:40 AM, Ray via use-livecode 
>>>> <use-livecode@lists.runrev.com> wrote:
>>>> 
>>>>> I've lo0oked into playing multiple audio files simultaneously, for 
>>>>> Windows and Mac desktops, and come up with nothing but issues. Using a 
>>>>> player object on my Windows 8.1 system, LC 7.1.1, I get an error of 
>>>>> "could not open that video".  Even if it worked I understand there are 
>>>>> latency issues as well as Apple discontinuing Quicktime.
>>>>> 
>>>>> I've tried SOX but for some reason can't get it to simply play an audio 
>>>>> file (via a shell command).  If anybody knows the right syntax for this 
>>>>> that would be great.
>>>>> 
>>>>> Otherwise, does anyone know of any alternatives compatible with Livecode? 
>>>>>  I hope I'm missing something here and that Livecode itself can do this.  
>>>>> It seems odd that with all the advances Livecode has made we're still 
>>>>> struggling aith an age old issue of how to play sounds.
>>>>> 
>>>>> Thanks!
>>>>> 
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