Hi all, I just accidentally discovered something curious:
Given a card with a any control object on it, and the following two handlers in the card script, the outcome is identical: on mouseDown if the target <> me then grab the target end if end mouseDown on mouseMove if the target <> me then grab the target end if end mouseMove In other words, when you click down on an object that isn’t the card itself, the object follows the mouse until you release it. This is not what I would expect. I would expect that the mouseDown handler works as I described, but that the mouseMove handler would grab a control as you moved over it and follow it around. I’m not saying that’s a desirable thing, just what I would expect. The Dictionary says,”Use the grab command within a mouseDown handler to drag an object around the stack window without selecting it.” That implies that grab was only intended to work on mouseDown. When grab happens in a mouseMove handler it seems to generate an implicit mouseDown. So my question is, is this a bug, a quirk, or a feature? If it’s a bug, I file a report. Devin Devin Asay Director Office of Digital Humanities Brigham Young University _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode