> On 16 Dec. 2016, at 10:16 am, Mark Talluto <m...@canelasoftware.com> wrote:
> 
> 
>> On Dec 15, 2016, at 3:00 PM, Ralph DiMola <rdim...@evergreeninfo.net> wrote:
>> 
>> I just got an app rejected from Apple because the in-app purchase errored 
>> out when the reviewer was testing using iOS 10.2 on an IPv6 only network. 
>> I'm using LC 8.1.1 Xcode 8.0 OSX 10.11.6. Has anyone seen this? Is this a 
>> known LC bug?
>> 
>> Thanks for any insight...
>> 
> 
> LiveCode does not support IPv6 yet. What I am not sure is if this only 
> affects applications that use internet functions or all apps in general.

It should only impact you if you are either using sockets instead of urls for 
networking or using urls with IPv4 addresses hard coded instead of a domain 
name. As far as I know the only networking involved in in-app purchasing is 
within StoreKit which is Appleā€™s problem. Please report the issue along with 
any info Apple sent you about it and some code or a description of what you are 
doing when processing a purchase.

Cheers

Monte
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