Very interesting to know, thank you
Tiemo

-----Ursprüngliche Nachricht-----
Von: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] Im Auftrag
von Peter TB Brett
Gesendet: Freitag, 9. Dezember 2016 15:29
An: How to use LiveCode <use-livecode@lists.runrev.com>
Betreff: Re: AW: AW: Installer software



On 09/12/2016 09:54, Tiemo Hollmann TB wrote:
> Hi Peter,
> thats interesting. Right now, I pack the 20000 video files (total 8 
> GB) in
> 10 zip files on DVD and store them when installing in a users choice 
> location on HD. I would have never thought it would be a good idea to 
> create one big  8GB app bundle. Do you think this would be a good 
> idea? Wouldn't this affect the loading time and memory requirement of 
> the app? I always thought that if you start an app, the whole bundle is
loaded into memory.

A Mac OS X app bundle is just a set of files.  Nothing is loaded into memory
until it's explicitly loaded by the app program.

The LiveCode Business app bundle is 1.05 GB.  However, running the IDE only
needs about 70 MB of memory.  All of the other resources in the bundle --
the standalone engines, documentation, and other files -- only get accessed
as and when they are actually used.

There's really no problem with having 20000 files in an app bundle.  The
Xcode app bundle is 9.97 GB and contains 214727 files.

                                          Peter

--
Dr Peter Brett <peter.br...@livecode.com> LiveCode Technical Project Manager

lcb-mode for Emacs: https://github.com/peter-b/lcb-mode

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