Hi, Sannyasin Brahmanathaswami wrote > ERGO conclude: editing a script only stack and saving it does *not* update > the "live" version of that file in memory that is in use by the engine.
I'd assume this to be legit & desired behavior. Imagine, your StandAlone loads an utility stack from the web ("start using stack URL MyURL") - you want it resident in memory, and you don't want it to be loaded again each time you use a function in it, right? You can change it as desired (on the web, using the IDE or an editor), but your StandAlone will keep running it from memory until you tell it to reload it - usually via reboot, or a custom "reload" msg. That's what I'd expect, and is coherent with other software. For sure, the IDE could help you with such, and auto-update the changed "used stack" in the main stack. But is it really desirable to have the IDE working different than the finished product? I'd rather realize my forgetting to add a "reload" handler before I compile the StandAlone ... Have fun! ----- • Livecode programming until the cat hits the fan • -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Updating-Text-Script-Only-Stacks-in-Run-Time-Message-Path-Memory-tp4710095p4710151.html Sent from the Revolution - User mailing list archive at Nabble.com. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode