Thanks for that very interesting observation Jacque. Since reading your mail 
I’ve been using this new arrangement, but I **think** I’ve just noticed that 

  specialFolderPath(“resources”) 

generates a path with a “/“ at the end in a standalone, but omits the “/“ when 
in the IDE. Maybe I’m just a bit tired - it’s late here. If it’s true though, 
it must be a bug.

Someone might like to test this, or I will tomorrow.

Graham

> On 14 Oct 2016, at 07:22, J. Landman Gay <jac...@hyperactivesw.com> wrote:
> 
> On 10/13/16 6:17 PM, Curtis Ford wrote:
>> I've just made a new module for this client with largely the same code;
>> now LiveCode 8.1 saves the files in Contents > Resources > _MacOS > media.
>> 
>> So the standalone doesn't find the sound files unless I move them
>> manually after doing 'show contents' in the Finder.
>> 
>> Is this a bug, or should I be setting the path differently now?
> 
> Apple now requires all resources to be in a separate folder. Nothing is 
> allowed in the engine folder except the executable. We now have a new 
> specialFolderPath("resources") to access that folder.
> 
> Instead of parsing a path from the engine folder, use:
> 
>  specialFolderPath("resources") & "/media/" & gMediaPath
> 
> Everything in the Copy Files pane of the standalone settings now gets put 
> into specialFolderPath("resources").
> 
> In the IDE, the resources folder is the one that contains your mainstack. 
> This is handy because you can keep the same hierarchy in your working folder 
> and the specialFolderPath still works there.
> 
> -- 
> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
> HyperActive Software           |     http://www.hyperactivesw.com
> 
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