Smoothing-(Bezier-)Algorithms. the usability depends on what you want to do:
[1] Smooth draw or [2] approximate a few polygon lines by a smooth curve. HTML5 version (check "smoothing"). http://hh.on-rev.com/html5/krikelKrakel2a-8.0.0-dp-15X.html Runs much faster in the IDE, see how to download the stack in the HTML5 forum ("Successfull test"). Contains algorithms of Decasteljau (good for [1]) and of Chaikin and Shemanarev (may better for [2]). [1] is even fast enough for Raspi Raspi collection stack #30, runs also (faster) on all other desktop platforms. http://forums.livecode.com/viewtopic.php?p=104113#p104113 -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/ANN-Release-8-1-0-DP-3-tp4707068p4707131.html Sent from the Revolution - User mailing list archive at Nabble.com. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode