On 21.07.2016 19:48, Mike Bonner wrote:
DOH, or use the menu.
No? Really? Surely not?

I have a pupil who is trying to make a 'shooter' game featuring a rectangular graphic in which he keeps changing the backPattern to get an animation effect, and a wiggly line graphic along
which his "bullets" move: both of which are in a group.

He cannot flip the group; but he'd like to be able to flip the bullet trajectory everytime the end-user send the animated figure in the "other direction" so he doesn't shoot in the wrong direction.

I asked him why he didn't just duplicate the trajectory graphic and flip it initially . . . ah the joys
of asking questions of that sort of a 15 year old.

Richmond.

On Thu, Jul 21, 2016 at 10:46 AM, Mike Bonner <bonnm...@gmail.com> wrote:

"flip" is a built in that only works on images.  When the ide flips a
graphic, it uses the preceeding code.
Of course if you're only doing this in the ide you could use the message
box and call revideflipgraphics directly.

On Thu, Jul 21, 2016 at 10:45 AM, Richmond <richmondmathew...@gmail.com>
wrote:

Hi, Klaus: I am well aware what the dictionary states.

However, as there seems  a way to flip graphics within the menu system .
. .

Richmond.



On 21.07.2016 19:39, Klaus major-k wrote:

Hi Richmond,

Am 21.07.2016 um 18:36 schrieb Richmond <richmondmathew...@gmail.com>:
As it is possible to *flip* a *graphic* via the *revMenubar*:
Menu/Object/Flip Graphic why does it not
appear to be possible to *flip* using code:

on mouseUp
   flip grc "XXX" horizontally
end mouseUp
?

as the dicitonary states, "flip" only works with images.

Richmond.
Best

Klaus

--
Klaus Major
http://www.major-k.de
kl...@major-k.de


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