LC 8 GM scenario:
create card "Selections" --> card 1 create card "behaviors" --> card 2 on card 1 create several buttons on card 2 create one button which will server as the behavior for the buttons on card one go to card 1 select a button, click on the behaviors icon in its property inspector The only buttons that appear as choices are the ones on card 1 I thought (could be wrong) in an earlier version… there was a way to navigate to buttons on other cards to choose them as behaviors, but I'm not seeing any way to choose the button on card 2 as the behavior for the button on card one currently being inspected… you can go down to "stack" but this doesn't expose any other cards/controls…and actually does an odd thing. you can set the behavior to a stack name. I think that's just wrong… right? what am I missing? At this point we have to use the old tedious way of manually getting the long ID of the button on card 2 and then pasting this into the behavior submitted already as a bug: http://quality.livecode.com/show_bug.cgi?id=17732 please add anything else relative to setting behaviors that needs fixed tks BR _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode