Thanks: after a lot of "cussing and swearing" I came up with this:
on rawKeyDown RKD
if the keyFiredOnce of this card = "true" then
switch RKD
case 65432
put item 1 of the loc of img "LB" into LB1
put item 2 of the loc of img "LB" into LB2
put (LB1 + 50) into LB1
move img "LB" to LB1, LB2
break
case 65430
put item 1 of the loc of img "LB" into LB1
put item 2 of the loc of img "LB" into LB2
put (LB1 - 50) into LB1
move img "LB" to LB1, LB2
break
default
pass rawKeyDown
end switch
end if
set the keyFiredOnce of this card to "false"
end rawKeyDown
on rawKeyUP RKU
set the keyFiredOnce of this card to "true"
end rawKeyUP
Richmond.
On 24.04.2016 17:44, Mike Bonner wrote:
Most likely a repeat rate issue. If you tap it, does it run once? But held
down it runs multiple? You might look at "flushEvents()" and see if it
helps.
On Sun, Apr 24, 2016 at 8:23 AM, RM <richmondmathew...@gmail.com> wrote:
I wonder why this:
on rawKeyDown RKD
if RKD = 65432 then
put item 1 of the loc of img "LB" into LB1
put item 2 of the loc of img "LB" into LB2
put (LB1 + 50) into LB1
move img "LB" to LB1, LB2
exit rawKeyDown
end if
end rawKeyDown
does NOT mean that when I press the "6" key on my number pad
the "if . . . . end if" only runs once?
AND, HOW one might effect that?
Richmond.
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