On 3/30/2016 10:27 AM, Malte Pfaff-Brill wrote:
> Hi all,
>
> before I file a bug on this, I would like to enquire about your opinion.
>
> If in a behavior you have
>
> before resizeControl
>  — do some stuff
> end resizeControl
>
> should this trigger if you send resizeControl to the control from somewhere 
> else?
>
> If yes, it does not seem to work in a standalone (but does not trigger an 
> error in the IDE). In the standalone it throws a can’t find handler error…
>
> What would you expect to be the correct behavior in this case?

A tough question! I personally have rarely used before/after handlers,
but I do use send and dispatch frequently. My expectation when I execute
a send <message> to <object> is  that if there is a handler for
<message> in <object> then that message should execute as normal and if
there is NO handler for <message>, then <message> should be passed along
the message hierarchy as documented ending with the engine itself.

Based on that, I would expect that if there is a before OR after
<message> handler in <object> they should execute because they would if
the message was passed from above to <object> or generated for <object>
by a user event.

An argument could be made that a before handler SHOULD NOT execute, but
an after handler SHOULD since the message was sent directly to the
object (i.e. skipping the normal path and hence the before handler.

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