Mark Wieder wrote:

On 03/17/2016 07:02 AM, Richard Gaskin wrote:
>>> "!=" is a good solution (as it is one out of the ASCCI 7-bit range).
>>
>> Agreed.  I was very impressed Mark Wieder implemented that as quickly
>> as he did - thanks Mark!
>
>
> <sigh>
> @mwieder: Thanks for your contribution. Unfortunately, though, we
> don't feel it is an appropriate addition to the LiveCode language.

<double-plus sigh>
In a language that has "playLoudness" to mean "soundVolume", a "destroyStack" property that doesn't destroy the stack, and "this me", adopting the world's most common way to express non-equivalence would seem a shoe-in.

Esp. given that "<>" is supported but almost unique to our language, and "≠" has been suggested by a member of the core dev team to be elevated from an undocumented convenience for HyperCard ports to a native token:
<http://lists.runrev.com/pipermail/use-livecode/2016-March/224664.html>

How does one even type "≠" in any keyboard other than a Mac?

If we were talking about "==" I could understand. The difference between "=" and "==" in languages that support both accounts for millions of lost hours for developers and end-users due to accidental bugs every year.

But "!="? I just don't see the harm. Sometimes accommodating the rest of the world isn't a bad thing.

At a time when I hope we're all keenly sensitive to the need for increased adoption, this seems more of a focus on "We're different" than "We help you get the job done more efficiently".

--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 ____________________________________________________________________
 ambassa...@fourthworld.com                http://www.FourthWorld.com

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