On 2016-03-14 15:58, Terence Heaford wrote:
1. If you drag a window to resize it, the resize message is sent more than once?

The OS dispatches a sequence of window resize requests, which the engine acts upon in turn.

2. and resizeStack is called each time? Is the screen locked more than
once and is it accumulative.

The screen is locked around the entire dispatch of resizeStack - however the engine uses the same lock screen counter and mechanism as script does, so if you unlock screen in your resizeStack handler the engine will try and update the screen after each command. Whether or not this has a pleasant effect will likely depend on the OS.

3. Does resizeStack automatically unlock the screen after each pass?

Yes.

4. Do multiple resizeStack messages get sent by LC even though
myUpdateGeometry and dispatch “refreshChart” may not have completed
(if they are long scripts)?

No - the engine only executes one handler at a time and if the screen is locked then resizes are suspended until it is unlocked again. The net effect being, assuming you don't unlock the screen, then you won't get any recursive invocations of resizeStack.

5. Is it necessary to call lock screen in myUpdateGeometry and
dispatch “refreshChart”?

No - the screen is implicitly locked before the resizeStack message is sent, and unlocked afterwards. Then the screen is explicitly updated.

Because I get a weird screen flash in “refreshChart” if the first line
of the script is not unlock screen.

Without actually seeing the flash and the code it is very difficulty to diagnose what the problem is. If you file a bug in the quality center with a sample stack and recipe, we can take a look.

Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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