I believe the monthly subscription was dropped at the time of the open source 
release for exactly those reasons. Funnily enough LiveCode developers need to 
pay the bills too so need to avoid enabling people to game the system. One of 
the issues of course is that there really might only be a handful of users that 
can't afford Indy and can't or won't use Community.

Sent from my iPhone

> On 1 Mar 2016, at 9:25 AM, RM <richmondmathew...@gmail.com> wrote:
> 
> There was (amidst the plethora of purchasing plans that have come and gone) a 
> way to
> have a month's licence; so one could develop one's stack using the Community 
> version
> and then purchase a month's worht of commercial to hive off protected 
> standalones; whether that is still available I just don't know having stuck 
> with the Community version right from when it was released.

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