I tried both solutions, and I’m going with K.C.’s solution at the present—it 
was easy to understand :)

Hermann’s seems to allow for more flexibility, and I might need that after user 
testing.

Thanks both!

Peter


On Feb 26, 2016, at 2:43 PM, Peter Bogdanoff <bogdan...@me.com> wrote:

> Hermann,
> 
> Reading your last message again….
> 
> The slider is marked in absolute increments of -5, -4, -3, -2, -1, 0, 1, 2, 
> 3, 4, 5.
> 
> The user moves the thumb to a position with a corresponding output of one of 
> those numbers. That position is saved in the preferences.
> 
> I take the output from the slider and translate it to a timing change. The 
> user sees an animation synced with music notation happen sooner or later on 
> the screen. In the current linear form, that change is precisely the same for 
> each increment. But I have found that most of the adjustment is needed around 
> the zero mark, mainly having to do with the speed of the user’s computer, so 
> I need finer adjustment there. 
> 
> If a user really wants to change the timing a lot, he can do so by moving it 
> to 4 or 5—it’s all subjective for each user—but the point of the adjustment 
> is to allow everyone to get it just right.
> 
> The number output from the algorithm is an offset to trigger the animation 
> earlier so after processing is done the animation looks like it is in sync.
> 
>> What is your target output for example at -300, -60, 60 and 300
>> and some other values in between? What numbers do you wish to see
>> there?
> 
> 
> It seems for Windows users, zero (-300 output) makes things happen too soon, 
> and moving it to -1 (-360 output) makes it late. I could change the slider to 
> show a range of -10 to +10 to keep the visual indication of exact linear 
> change with more precision, but I’m choosing to try to do it in a non-linear 
> fashion and keep the user interface simple.
> 
> Peter
> 
> 
> 
> 
> On Feb 26, 2016, at 1:38 PM, Peter Bogdanoff <bogdan...@me.com> wrote:
> 
>> Thanks Kay and Hermann,
>> 
>> I’m using the mobGUI slider.
>> 
>> The range of settings chosen on the slider can be -5 to +5. That range of 
>> values equals a span of 1 second—up to 1/2 second (300 blocks on the player) 
>> slower or faster. The actual position selected by the user will result in a 
>> time adjustment up to that or less.
>> 
>> Both of your methods seem to make sense and I’m trying them out now.
>> 
>> Thanks!
>> 
>> Peter
>> 
>> 
>> On Feb 26, 2016, at 12:27 PM, [-hh] <h...@livecode.org> wrote:
>> 
>>>> Kay C. wrote:
>>>> But then again I failed English so maybe I completely misunderstood what
>>>> Peter was trying to achieve with his slider. :-(
>>> 
>>> @Kay C.
>>> I didn't want to critisize you with my answer, sorry.
>>> 
>>> Of course you are correct with the "rounding", he said he can "vary the
>>> events by 1 second", sorry. So he should use
>>>  round(c*f(..))
>>> with my solution too, because that *gets* the thumbpos.
>>> 
>>> After your remark reading Peter's first post again it's still not
>>> clear for me what he really wants:
>>> 
>>> @Peter
>>> Could you please go more in detail.
>>> 
>>> You have a scrollbar of width 200,
>>>  startValue -300 (or -5*60),
>>>  endValue 300 (or 5*60).
>>> What is your target output for example at -300, -60, 60 and 300
>>> and some other values in between? What numbers do you wish to see
>>> there?
>>> 
>>> Possibly you are thinking of a scrollbar that varies it's thumbs
>>> units. Say for example, if the width of your scrollbar is 200:
>>> 
>>> from left to left+40 divides into -5*60 to -2*60
>>>    = 180 units scaled to width 40
>>> from left+40 to left+160 divides into -2*60 to 2*60
>>>    = 240 units scaled to width 120
>>> from left+160 to left+200=right divides into 2*60 to 5*60
>>>    = 180 units scaled to width 40
>>> 
>>> This would scale the **INPUT** (=the x-axis), what is possible
>>> to achieve, but you then have to script your own "showValue" field.
>>> 
>>> The current approaches of Kay and me scale the **OUTPUT** (= y-axis),
>>> usually quite different.
>>> 
>>> @Kay C.
>>> Do you agree with that second possible interpretation?
>>> 
>>> hh
>>> 
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