On 07/02/2016 01:59, Sannyasin Brahmanathaswami wrote:

Yikes… ! I just read this today… after seeing the newsletter and then looking 
in the guide in LC 8 dp 14


"The HTML5 engine in this release of LiveCode has a limited range of features. 
You can:

deploy single-stack applications with embedded resources"

BR: Does this mean you cannot include a libraty stack such as Animation Engine?

You can definitely include the Animation Engine as a library stack. Simply add it to the "Copy Files" list.

"Two important unsupported features are unlikely to be added in the near future:

operations that need to pause the script while something happens (e.g. wait 10)"


BR: Ouch! no “wait” ? OK, all is fair in love and war and if “wait” is a 
performance beast, so be it.

But will html5 support  “send in time?



send “scene1Scenario2” to this card in 2 second?

??

Yes, "send in time" should work just fine -- indeed, most of the HTML5 demo stacks on the forums make heavy use of it.

                                        Peter

--
Dr Peter Brett <peter.br...@livecode.com>
LiveCode Open Source Team

LiveCode 2016 Conference: https://livecode.com/edinburgh-2016/

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