Wow, very helpful. What it the issue with scripted repeat loops that touch the pixel map of Tablet sized screens? I do notice this slowdown in iPad Mini… but it’s only 1024 X 768… so why is it slower?
BR On February 1, 2016 at 7:27:12 PM, Scott Rossi (sc...@tactilemedia.com<mailto:sc...@tactilemedia.com>) wrote: Are you saying you can't use "dissolve"? It works on iOS, but if you can't use it on Android, you might have to use a less preferred transition. In an attempt to keep things snappy in my own stacks, I usually set the effectRate to 1000 along with dissolve very fast. Most of the time, I leave acceleratedRendering enabled, but sometimes it's worth trying disabled. When possible, it can help to limit the effect to a rect. It probably won't make a difference but you can hide/show an object along with a visual effect. hide img 1 with visual effect dissolve very fast When doing a scripted dissolve with blendLevel, I prefer to sacrifice smoothness for speed. I usually use 10 steps (10% increments) with a delay of 0 to 5 millisecs. I never go beyond 20 steps because the effect takes too long to run. On tablet size screens, you might be out of luck with a scripted dissolve. If your image has a resizeQuality greater than "normal", you might try setting it to normal before doing the fade. Regards, Scott Rossi Creative Director Tactile Media, UX/UI Design _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode