On 16/12/15 04:23, Brahmanathaswami wrote:
I've been studying that graphic novel that is touted as a testimony
for LiveCode's platform: Midnite Rises, teaser/trailer for the game by
the same name.
The underlying principles for delivery seem simple enough. It looks
like two or three 2D images are on layers and as you swipe slowly, the
algorithm is to move the top layer left to right (or right to left) at
a higher speed (say 3x) than the second layer (which moves at 2x) and
the first/background layer (which moves at 1 x)
This gives the fascinating illusion of depth, although each layer is
pure simple 2D illustration. The transparent areas of the top layers
reveal background image objects, very similar to the human visual
experience if we move left to right... very cool
QUESTIONS:
1) Is my assumption correct that these are just three images on top of
each other on an LC card?
2) If so, how does one set up the transparent "look through" areas of
these images?
Seems this is a "thing" now... as lots of displays and web sites built
for mobile are doing this same algorithm -- top layer with
transparency moves quickly, underlying layers that "show through" move
at a different rate(s)
Brahmanathaswami
I would suppose that the see-through bits are because the layers are
made using GIMP or Photoshop, with
see-through areas, and saved as GIF or PNG images, and then imported
into LiveCode.
This isn't particularly difficult.
Richmond.
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