I think that is the whole point behind the preview thumbnail that can be 
attached to the eps graphic. I suppose support for EPS would be better if we 
had a choice of using the preview as opposed to requiring a re-render each time 
the object was drawn.

Bob S


On Oct 21, 2015, at 06:38 , Mark Waddingham 
<m...@livecode.com<mailto:m...@livecode.com>> wrote:

EPS is actually just a very well structured version of PostScript - which (in 
theory) requires a full PostScript interpreter to render. That being said, from 
memory, Illustrator has always had a 'special form' of EPS where it uses only 
restricted sets of operators in a way which doesn't require interpretation 
(it's quite neat actually - the prologue contains the definitions for the 
operators so that such an EPS file can still be directly printed on a 
PostScript printer; whilst the file can also be understood by things which 
don't have a full PostScript interpreter).

So, anyway, there's no problem with SVG in general - I think it is the best 
thing to choose these days.

My comments were merely a small warning to say that - remember that rendering 
vector graphics on the fly is quite an expensive operation, so it might be that 
initial uses will require a bit of scripting to ensure things written using 
them work well at a reasonable speed. i.e. Precomputation where required. That 
being said, over time, I'm sure we can come up with numerous ways the engine 
can help here to ensure that, for the most common uses, the difference in 
rendering a vector image and a normal image is (after initial setup time) not 
very much at all.

Warmest Regards,

Mark.

--
Mark Waddingham

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