On 2015-10-15 09:18, Richard Gaskin wrote:
Scripts stay simple to write, coordinates obtainable either translated
for scale or not with minimal effort.

This is all well and good - however the part you haven't addressed is what about co-ordinates that 'come into' the engine. e.g. mouseMove has pX, pY as parameters - what co-ordinate system are they in?

Warmest Regards,

Mark.

--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps

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